Piston It Away is the twenty-first level in Crash Bandicoot 2: Cortex Strikes Back. The level is located in Warp Room 5.
Piston It Away is a level located in Cortex's space station. Crash has to navigate the space station avoiding enemies and death traps throughout the level. Some of the level is 3D platforming, but most of it is pretty much sidescrolling. At some parts, Crash travels through some tunnels. In addition, the player has to avoid pistons or Crash will be a rodent pancake. However, some pistons go up and can be used as platforms. The Player must also avoid shrink rays as they pose a threat as well. They are activated when you step on a tile with an arrow on it, the direction of the arrow determines the direction of the shrink ray's fire. If the ball of energy hits you and you have no protection, Crash will slowly begin to shrink on the screen until he is nothing. You can still move and attack and do everything you normally can while you are shrinking, but once you're hit it's a certain doom for Crash. There is a Bonus Round in the level. In addition, Piston It Away contains a Skull Gem Path. Piston It Away contains the following enemies that a player will face:
Like in every level, the regular Clear Gem is present. To obtain this gem, a player must collect every box in the level. Also, there is another Clear Gem in the level, but to obtain it you must go through the Skull Gem Path. To get to the path you must not die.